# The limiting slots for equipped artifacts. Dynamic system (you can add new types of slots freely)

# not overriding the stock slots (yet), so this is commented out:
#		slots = {
#			weapon = 1
#			ceremonial_weapon = 1
#			scepter = 1
#			crown = 1
#			wrist = 1
#			neck = 1
#			torso = 1
#		}
dwe_semiramis_talon = { #Semiramis's talon gloves
	monthly_character_prestige = 1
	combat_rating = 10
	intrigue = 2
	quality = 5
	plot_power_modifier = 0.1
	christian_opinion = -5
	slot = wrist
	indestructible = yes
	flags = { very_rare assyrian }
	picture = "GFX_dwe_semiramis_talon"
	stacking = no
}
dwe_helen_apple = { #Helen's Golden apple
	monthly_character_prestige = 1
	sex_appeal_opinion = 10
	hellenic_pagan_opinion = 5
	unreformed_hellenic_pagan_opinion = 5
	diplomacy = 1
	quality = 5
	indestructible = yes
	flags = { very_rare greek }
	picture = "GFX_dwe_helen_apple"
	stacking = no
}
dwe_cleopatra_necklace = { #Cleopatra's necklace
	monthly_character_prestige = 1
	sex_appeal_opinion = 5
	hellenic_pagan_opinion = 5
	unreformed_hellenic_pagan_opinion = 5
	diplomacy = 2
	plot_power_modifier = 0.1
	quality = 5
	indestructible = yes
	flags = { very_rare egyptian }
	picture = "GFX_dwe_cleo_necklace"
	stacking = no
	slot = neck
}
dwe_medb_tiara = { #Medb's tiara
	short_reign_length = -5
	monthly_character_piety = 0.5
	monthly_character_prestige = 1
	vassal_opinion = 10
	diplomacy = 2
	sex_appeal_opinion = 10
	quality = 5
	indestructible = yes
	flags = { very_rare irish }
	picture = "GFX_lilith_crown"
	stacking = no
	slot = crown
}
dwe_gilgamesh_scepter = { #Gilgamesh's Scepter
	short_reign_length = -10
	monthly_character_piety = 0.5
	monthly_character_prestige = 1
	vassal_opinion = 5
	diplomacy = 1
	martial = 1
	stewardship = 1
	intrigue = 1
	combat_rating = 5
	quality = 5
	indestructible = yes
	flags = { very_rare }
	picture = "GFX_royal_scepter"
	stacking = no
	slot = scepter
}
dwe_gae_bolg = { # Spear of Death/Cu Chulainn's Spear
	monthly_character_prestige = 1
	combat_rating = 18	
	command_modifier = {
			damage = 0.1
			}
	quality = 5
	flags = { very_rare celtic }
	stacking = no
	picture = "GFX_dwe_gae_bolg"
	indestructible = yes
	slot = weapon
#	active = {
#		culture_group = celtic
#		}
	
}

dwe_clarent = { # Mordred's sword, stolen from Arthur
	monthly_character_prestige = 1
	monthly_character_piety = -0.1
	combat_rating = 18
	quality = 5
	christian_church_opinion = -5
	flags = { very_rare celtic }
	indestructible = yes
	stacking = no
	picture = "GFX_dwe_clarent"
	slot = weapon
#	active = { 
#		OR = {
#		culture_group = celtic
#		culture_group = west_germanic
#	}
# }
}

dwe_balmung = { # Balmung aka Gram, Siegfried's holy sword
	monthly_character_prestige = 1
	monthly_character_piety = 0.2
	combat_rating = 18
	quality = 5
	indestructible = yes
	norse_pagan_opinion = 5
	unreformed_norse_pagan_opinion = 5
#	active = { OR = {
#		culture_group = north_germanic
#		culture_group = central_germanic
#		religion_openly_norse_or_reformed_trigger = yes
#
#	}}
	flags = { very_rare norse_pagan }
	stacking = no
	picture = "GFX_dwe_balmung"
	slot = weapon
}

dwe_rhongomyniad = {# Rhongomyniad, Arthur's Lance
	monthly_character_prestige = 1
	monthly_character_piety = 1
	combat_rating = 18
	indestructible = yes
	martial = 1
	quality = 5
	command_modifier = {
		morale_offence = 0.1
		morale_defence = 0.1
		cavalry = 0.1
	}



#	active = { OR = {
#		culture_group = celtic
#		culture_group = west_germanic
#	} }
	flags = { very_rare celtic }
	stacking = no
	picture = "GFX_dwe_rhongomyniad"
	slot = weapon

}